![]() Missions take the typical point A to point B structure with some cool set pieces scattered throughout, so nothing new there but no less enjoyable than ever. Oh, and the signature Remedy time slowing mechanic that allows you to pump the bad guys full of lead in slow-mo was always fun to use and looks good as well. Outside of the guns, everything just felt about as slick and responsive as it should, running and jumping sliding. Guns are fun to use, although some feel almost identical due to some guns having identical recoil, shotguns also feel under-powered here which is sure to disappoint some of you. In single-player, everything feels fairly good. ![]() Gameplay is an odd one because depending on if you are playing Single Player or multiplayer, the game can feel quite different. I enjoyed my time with both stories and would be keen to play any future expansions in this universe. For me, Remedy’s signature flair and a little bit of weirdness give the story and delivery of that story a hint of Metal Gear Solid, which helps to set it apart from the other single-player campaigns. Filled with fairly generic characters, twists, and turns you see a mile away. While this is on the surface, a story we’ve seen hundreds of times in the FPS genre. In a bid to recover sensitive intel, before it reaches Global Risk. This time putting you on the opposite side of the conflict as you take command of Black List. Which is an immediate sequel to Catalyst. The second is Operation Spectre however, it is only available through purchase. All while trying to uncover the secret operations of the mercenary group known as Black List. They are trapped behind enemy lines on a rescue mission. In Catalyst, you take control of a group of highly trained soldiers from private military group Globe Risk. Although many players are currently unable to download it. The first of these, Operation Catalyst is available through Xbox Gamepass. Both were developed by Remedy powered by their Northlight Engine. The story of Crossfire X is split into two separate campaigns. This time it makes its way to console, with the bonus of two single-player campaigns co-developed by Remedy, the studio behind Control and Quantum Break. Publisher(s): Smilegate Entertainment, Xbox Game Studiosĭeveloper(s): Smilegate Entertainment, Remedy EntertainmentĬrossfire X is the follow-up to one of the most played multiplayer first-person shooter PC games ever, 2007’s Crossfire. Platform(s): Xbox Series X/S (Reviewed), Xbox One Never fear, though, as its sequel, Crossfire X is here, albeit only for Xbox platforms. If you are a fan of the FPS genre, you would be forgiven for not knowing about the original Crossfire, a PC-only multiplayer first-person shooter from Korean Developer Smilegate.
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